Flying Rat StudioFlying Rat Studio

Unlocking Adventures

Prague-based studio helping teams ship great games, from gameplay to console ports.

Trusted by teams at
MetaRed Hook Studios3D RealmsBohemia Incubator
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Hard Problems, Solved

We're a Prague-based development team that tackles the tough stuff: gameplay systems, performance optimization, rendering pipelines, and porting to PlayStation, Xbox, Switch, and handhelds.

Studios call us when they need complex technical challenges solved and shipped on time.

8+
Projects
10+
Years Experience
100%
Passion

What We Do

A focused team built to ship ambitious games across platforms fast.

Engineering

We work hands-on with Unreal, Unity, and Godot, and are comfortable with proprietary engines built in C/C++ and Rust. We focus on clean, stable systems and performance that holds up in production.

Porting

We ship to Xbox One, Xbox Series, PlayStation 4, PlayStation 5, Nintendo Switch, Nintendo Switch 2, and VR platforms like Meta Quest. We handle platform specifics carefully so gameplay, performance, and certification stay on track.

In-House QA

Our QA team works alongside engineers to validate changes quickly and reduce turnaround time. They also run platform compliance checks on each build to keep releases safe and predictable.

Release Management

We set up titles, fine-tune profiles, and move builds through the full pipeline to production. The process is structured, repeatable, and easy to follow for partners.

Backend and Cloud

We build APIs and backend services on AWS and Azure using modern, production-ready stacks. Reliability, observability, and maintainability guide how we ship and operate.

AI

We develop and train in-house models to support teams across every development step, from prototyping to polish. The goal is practical acceleration, not hype.

Our Work

Proud to be part of these amazing projects.

Steam Steam

Executed targeted CPU and GPU performance optimizations. Profiling-driven instruction cycle reduction and render pipeline optimizations.

Website Website

Full-cycle engineering from concept to gold master. Architected on web-native stack utilizing TypeScript and BabylonJS with hardware-accelerated WebGL rendering.

Steam SteamPlayStation PlayStationXbox Xbox

Engineered platform abstraction layers for console targets. Implemented low-level networking code for multiplayer and optimized GPU and CPU performance.

Android Android

Core gameplay programming within existing engineering team. VFX creation and implementation.

🔜 TBA

Our upcoming internal project. More details coming soon!

Got a Project in Mind?

We'd love to hear about it. Drop us a line and let's see what we can build together.

Marty
EmailEmail Marty

marty@flying-rat.studio

Or find us on social.

#flyingWithRats